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- v.II of 01/19/97
-
- P U S H I T !
-
- Copyright ╜ Jeremy Gillet (Swead) 1992
- Copyright ╜ Realms Development 1995,96
-
- DSP Music Replay routine: Emmanuel Jaccard (McJee) ╜ Frontier Software 95
-
-
- #*#
-
- You can spread this game, as far as the programs and the docs are unchanged,
- on disk/CD-ROM magazine, BBS, Internet and FTP sites. This game is Freeware.
-
- The following files must be present:
- - DOCUMENT\PUSH_ENG.DOC
- - DOCUMENT\PUSH_FRA.DOC
- - MUSIC\DSP_PLAY.BIN
- - MUSIC\DSP_ROUT.LOD
- - MUSIC\EPSONIC .DTM
- - PUSH_IT .PRG
-
- #*#
-
- Push It! was originally created for ATARI ST in 1992. And Falcon has come at
- home... in late!
-
- I've converted the ST version to Falcon, and I decided to spread it. It does
- not take advantage of the Falcon hardware, because it was not made for it.
- Now I'm hardly working on a quite new version, especially for the Falcon. It
- will be in True Color mode, and the game concept will be slightly modified.
-
- Push It! is a reflection game (?), which exists on many other computers and
- calcultors (as HP 48 S/G...). I've simply taken the levels from them.
-
- In this game, you have to push boxes to a defined place. When all the boxes
- are well-ordered, you go to the next level. But, don't move the boxes anyhow
- or you'll get stuck.
-
- At starting, the game will automatically change resolution... to ST Low. I'm
- sorry, but I don't want to go on with this version. So, I won't lose my time
- with it... The program comes back to the resolution you left.
-
- The game view is a load of rubbish 3D representation, seen from the above
- side, sideways looking, ok? Use the joystick to move. I've included a func-
- -tion which modifies the joystick direction: when you're lefthander, you use
- neither the same point of view nor the same hand that righthanded people use
- That's cool, isn't it? It would be different if the cursor keys were used, I
- think. To change the joystick configuration, just type '0'. And it is saved!
- What more do the common people want?
-
- You can save the current level. In this version, you have two savings. Want
- more? So, say it! Press 'S'... not 'Q'! Arggh, too late! That's not very
- bright! No, it's a joke... bad joke! Press 'L' to load a saved game.
-
- You can cancel the last action - if you're stuck or if you've made the silly
- man - and start the level again... from the beginning. In the first case,
- just press space bar, and in the second one, explode the RETURN key. (So, be
- carrefull, because you'll be able not to pass this ▌`&!* level!)
-
- You can come back to GEM at any time by pressing ESC key.
-
- Keys : (Control with Joystick only)
-
- 0 To change joystick configuration (for lefthander, or righhander)
-
- L To load one of the two saved games.
-
- S To save the current game. (2 max. on disk)
-
- SPACE To cancel your last folly (Oh, yeeeeessss!)
-
- RETURN To start the level again.. from the beginning...
- If you're really wrong, that's the last solution!
-
- ESC To quit and come back to GEM.
-
-
- Enjoy!
-
-
- Keep it channel Atari,
-
- Jeremy Gillet (Swead/Realms)
-
- To contact me:
- Jeremy Gillet
- 46 rue de la Faisanderie
- 75116 PARIS
- FRANCE
-
- e-mail: jeremy@worldnet.fr
-
- Suggestions will be welcome.
-
- (Sorry about all construction, grammatical and syntax errors! Arghh!)
-